Mathematics Education for a New Era

Video Games as a Medium for Learning

Gebonden Engels 2017 1e druk 9781138427884
Verwachte levertijd ongeveer 11 werkdagen

Samenvatting

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
Read the author's monthly MAA column Devlin's Angle

Specificaties

ISBN13:9781138427884
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:218
Uitgever:CRC Press
Druk:1

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        Mathematics Education for a New Era