Developing iOS Applications with Flex 4.5
Paperback Engels 2011 9781449308360Samenvatting
Ready to put your ActionScript 3 skills to work on iPhone and iPad apps This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with iOS APIs, and get complete code examples for working with device components—including the accelerometer, GPS, camera, gallery, and multitouch display. This is an ideal resource for Flex developers of all levels.Use Flash Builder 4.5 to create and debug a Flex Mobile projectChoose a layout option to determine which files Flash Builder autogeneratesExplore APIs that enable your app to interact with the camera, accelerometer, and GPSRead and write text files, and create and write to an SQLite databaseInteract with the browser, place calls, and create emails and text messagesLoad content into your app with StageWebViewDesign for iOS with specific UI elements while maintaining one code version for all mobile devicesPublish your app to an Apple iOS installer file with Flash Builder
Specificaties
Lezersrecensies
Inhoudsopgave
Introduction to iOS;
Who This Book Is For;
Who This Book Is Not For;
Conventions Used in This Book;
This Book’s Example Files;
Using the Code Examples;
How to Use This Book;
Safari® Books Online;
How to Contact Us;
Acknowledgments;
Chapter 1: Hello World;
1.1 Create a Flex Mobile Project;
Chapter 2: Application Layouts;
2.1 Blank Application;
2.2 View-Based Application;
2.3 Tabbed Application;
Chapter 3: Configuration Settings;
3.1 Configuration Settings;
3.2 Automatically Reorient;
3.3 Full Screen;
3.4 Automatically Scale Application for Different Screen Densities;
3.5 Aspect Ratio;
3.6 Additional Configuration Settings;
Chapter 4: Exploring the APIs;
4.1 Accelerometer;
4.2 GPS;
4.3 Camera UI;
4.4 Camera Roll;
4.5 Microphone;
4.6 Multitouch;
4.7 Busy Indicator;
Chapter 5: Working with the File System;
5.1 File System Access;
5.2 SQLite Databases;
Chapter 6: OS Interactions;
6.1 Open in Browser;
6.2 Create Text Message;
6.3 Create Email;
6.4 Place Call;
6.5 Splash Screen;
6.6 ViewMenu;
6.7 StageWebView;
6.8 Screen Options;
Chapter 7: Designing for iOS;
7.1 MultiDPIBitmap;
7.2 Setting Styles for iOS;
7.3 Using Capabilities;
Chapter : Publish to iOS Installer;
Colophon;
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