Motion and Tracking I.- Real-Time 3D Face Tracking with Mutual Information and Active Contours.- Robust Infants Face Tracking Using Active Appearance Models: A Mixed-State CONDENSATION Approach.- Gradient-Based Hand Tracking Using Silhouette Data.- Using Gaussian Processes for Human Tracking and Action Classification.- Superpixel Analysis for Object Detection and Tracking with Application to UAV Imagery.- Computer Graphics I.- Nonuniform Segment-Based Compression of Motion Capture Data.- Image-Space Collision Detection Through Alternate Surface Peeling.- Robust Classification of Strokes with SVM and Grouping.- Locally Adjustable Interpolation for Meshes of Arbitrary Topology.- A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens.- Optimized HLOD Refinement Driven by Hardware Occlusion Queries.- Virtual Reality I.- Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities.- Simulation of Flexible Tubes in VR.- Blur in Human Vision and Increased Visual Realism in Virtual Environments.- Embedded Multigrid Approach for Real-Time Volumetric Deformation.- A Novel Optical Tracking Algorithm for Point-Based Projective Invariant Marker Patterns.- ST5: Medical Data Analysis.- Automatic Subcortical Structure Segmentation Using Probabilistic Atlas.- Integrative Geometric-Hashing Approaches to Binding Site Modeling and Ligand-Protein Interaction Prediction.- 4D Ventricular Segmentation and Wall Motion Estimation Using Efficient Discrete Optimization.- Teniæ Coli Detection from Colon Surface: Extraction of Anatomical Markers for Virtual Colonoscopy.- A Quantitative Object-Level Metric for Segmentation Performance and Its Application to Cell Nuclei.- A Convex Semi-definite Positive Framework for DTI Estimation and Regularization.- Calibration/Reconstruction.- Robust Self-calibration from Single Image Using RANSAC.- Contour Matching in Omnidirectional Images.- A Progressive Edge-Based Stereo Correspondence Method.- Creating Stereoscopic (3D) Video from a 2D Monocular Video Stream.- 3D Shape Recovery by the Use of Single Image Plus Simple Pattern Illumination.- Reliable Depth Map Regeneration Via a Novel Omnidirectional Stereo Sensor.- Visualization I.- An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies.- Photo-Realistic Depth-of-Field Effects Synthesis Based on Real Camera Parameters.- Anisotropic Potential Field Maximization Model for Subjective Contour from Line Figure.- Surface Reconstruction from Constructive Solid Geometry for Interactive Visualization.- Interactive Glyph Placement for Tensor Fields.- Tensor Lines in Tensor Fields of Arbitrary Order.- Computer Vision Applications.- Image Compression Using Data-Dependent Triangulations.- Unsynchronized 4D Barcodes.- A Control Architecture for Long-Term Autonomy of Robotic Assistants.- Classification of Structural Cartographic Objects Using Edge-Based Features.- Determining Atmospheric Dust Concentrations During Strong Flow Perturbations Using a Digital-Optical Technique.- Visual Print Quality Evaluation Using Computational Features.- ST4: Algorithms for the Understanding of Dynamics in Complex and Cluttered Scenes.- Follow the Beat? Understanding Conducting Gestures from Video.- A Quantitative Comparison of Two New Motion Estimation Algorithms.- A Binary Decision Tree Based Real-Time Emotion Detection System.- Building Petri Nets from Video Event Ontologies.- Feature-Adaptive Motion Energy Analysis for Facial Expression Recognition.- Boosting with Temporal Consistent Learners: An Application to Human Activity Recognition.- Face Reconstruction and Processing.- Automated Scene-Specific Selection of Feature Detectors for 3D Face Reconstruction.- A Dynamic Component Deforming Model for Face Shape Reconstruction.- Facial Feature Detection Under Various Illuminations.- Comparing a Transferable Belief Model Capable of Recognizing Facial Expressions with the Latest Human Data.- 3D Face Scanning Systems Based on Invisible Infrared Coded Light.- A New Statistical Model Combining Shape and Spherical Harmonics Illumination for Face Reconstruction.- Visualization II.- SketchSurfaces: Sketch-Line Initialized Deformable Surfaces for Efficient and Controllable Interactive 3D Medical Image Segmentation.- Visualization of Resource Allocation in Large-Scale Mobile Ad Hoc Networks.- A Scalable Aural-Visual Environment for Security Event Monitoring, Analysis, and Response.- Complexity Analysis for Information Visualization Design and Evaluation.- A GPU Framework for the Visualization and On-the-Fly Amplification of Real Terrains.- Iterative Methods for Visualization of Implicit Surfaces On GPU.- ST2: Object Recognition.- Fast Codebook Generation by Sequential Data Analysis for Object Classification.- Iris Recognition: An Entropy-Based Coding Strategy Robust to Noisy Imaging Environments.- Radial Edge Configuration for Semi-local Image Structure Description.- Learning 3D Object Recognition from an Unlabelled and Unordered Training Set.- Is Pinocchio’s Nose Long or His Head Small? Learning Shape Distances for Classification.- Probabilistic Combination of Visual Cues for Object Classification.- Shape/Motion/Tracking.- Hill Climbing Algorithm for Random Sample Consensus Methods.- FPGA Implementation of a Feature Detection and Tracking Algorithm for Real-time Applications.- Utilizing Semantic Interpretation of Junctions for 3D-2D Pose Estimation.- Shape from Texture of Developable Surfaces Via Fourier Analysis.- Virtual Reality II.- Skeleton-Based Data Compression for Multi-camera Tele-Immersion System.- A CUDA-Supported Approach to Remote Rendering.- Dynamic Balance Control Following Disturbance of Virtual Humans.- Haptic Exploration of Mathematical Knots.- Fitting the World to the Mind: Transforming Images to Mimic Perceptual Adaptation.- Computer Graphics II.- Wavelet-Based Stratified Irradiance Caching for Efficient Indirect Illumination.- Efficient and Realistic Cumulus Cloud Simulation Based on Similarity Approach.- Six Degrees of Freedom Incremental Occlusion Horizon Culling Method for Urban Environments.- A Framework for Exploring High-Dimensional Geometry.- Direct Extraction of Normal Mapped Meshes from Volume Data.