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3D Game Animation For Dummies

Paperback Engels 2005 9780764587894
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

∗ For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step–by–step instructions on creating storyboards, scenery, characters, and even software

∗ Cover topics such as working with 3D coordinates, keyframing, NURBS modeling, lighting, rigging, skinning, particle effects, and more

∗ Video game sales exceeded the movie industry′s box office draw last year by $1 billion

Specificaties

ISBN13:9780764587894
Taal:Engels
Bindwijze:paperback
Aantal pagina's:416

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Inhoudsopgave

<p>Introduction 1</p>
<p>Part I: Creating 3D Content for Games 5</p>
<p>Chapter 1: Getting Started with 3D Game Animation 7</p>
<p>Chapter 2: Game and Art Design, and Creating Storyboards 19</p>
<p>Chapter 3: Starting with Traditional Animation Basics 29</p>
<p>Part II: Creating Interfaces, Modeling Scenery, and Texturing Backgrounds 39</p>
<p>Chapter 4: Creating Game User Interfaces 41</p>
<p>Chapter 5: Modeling Scenery and Props 59</p>
<p>Chapter 6: Adding Details with Materials 87</p>
<p>Chapter 7: Mapping Textures 97</p>
<p>Chapter 8: Creating Effective Lighting 115</p>
<p>Part III: Designing, Modeling, and Animating Game Characters 131</p>
<p>Chapter 9: Techniques for Modeling Characters 133</p>
<p>Chapter 10: Discovering the Basics of 3D Animation 173</p>
<p>Chapter 11: Animating Characters 193</p>
<p>Chapter 12: Animating Facial Movements 209</p>
<p>Chapter 13: Automating Reactions with Dynamics 217</p>
<p>Part IV: Animating Game Cut Scenes 227</p>
<p>Chapter 14: Animating Scene Elements 229</p>
<p>Chapter 15: Animating with Particles 241</p>
<p>Chapter 16: Rendering an Animation 253</p>
<p>Part V: The Part of Tens 265</p>
<p>Chapter 17: Ten Types of Tools Used by Game Companies 267</p>
<p>Chapter 18: Ten Creative Jobs in the Animation Industry 279</p>
<p>Chapter 19: Ten Ways to Land a Job as a 3D Game Animator 287</p>
<p>Appendix A: Using Game Engine Tools 305</p>
<p>Appendix B: Glossary of Animation Terms 337</p>
<p>Appendix C: Directory of Animation Schools 351</p>
<p>Index 355</p>

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        3D Game Animation For Dummies